DECKLIST
Monsters: 22
2X Cloudian – Smoke Ball
3X Fishborg Blaster
3X Cloudian – Turbulence
3X Cloudian – Storm Dragon
2X Cloudian – Acid Cloud
2X Cloudian – Cirrostratus
3X Skreech
2X Mother Grizzly
1X Sangan
1X Treeborn Frog
Spells: 15
3X Summon Cloud
3X Salvage
3X Hand Destruction
2X Creature Swap
1X Foolish Burial
1X Giant Trunade
1X Card Destruction
1X Monster Reborn
Traps: 03
3X Trap Stun
EXTRA DECK
Shooting Quasar Dragon e compania
quarta-feira, 11 de maio de 2011
domingo, 8 de maio de 2011
Jurracgigatorbo
Oi galera aqui vai a deck analises de um deck jurrac
PS:A decklist e criada por mim
3xGuivure-
2xHerra
1xAeolo-
1xhyper hammerhead
3xVelo-
1xIguanon-
1xSuper ancient dino beast
2xStaurico
3xDino
2xBrachis
3xFossil dig-
3xSolidarity-
2xDuality
2xSmashing
1xDark hole
1xReborn
2xWarning
1xCall
1xJugment
1xMirror
2xKurenai
2xDimensional prision
EX
3xGiganoto
3xVelhito
3xMeteor
2xScrap dragon
MONSTERS
Pra mim guivure e a carta chave do deck,com o bom atk jurrac com solidarity,destroi facil e traz os tuners lv 3,os Dino e os Brachis e traz Giganoto
Staurico,Iguanon e velo sao suportes para syncros,principalmente o Velo
Herra e Special facil,e alto ATK
Dino beast e draw power
Spells
Fossil dig puxa os jurrac do deck,acelerando-o
Solidarity e Jurrac Giganoto sao a chave do Jurrac Beatdown,com boosts de ate 3000 de atk,com duas solidarity giga dando 1400 e 2 Jurracs de 1700 e trunade=OTK!
2XDuality armam o deck e aceleram muito,sendo que o deck e bem lerdo
2xSmashing destroem monstros do opp chatos como troll face mellow,Spirit reapher,Rai-oh,CyDra,Doomcaliber etc
Hole e reborn sao Staples e ajudam bastante no deck
Traps
Prison e Mirror destroem para o beatdown
As Solemms se encaixam bem e negam specials e cartas como mirror,Prision,Ravine,Necrovalley etc
Call revive pra syncro e pode surpreender o opp com um Jurrac Giganoto!
Finalmente Kurenai,que e burn facil e ajuda no "Fatality"
EX
Velhipto e Meteor sao para algum aperto de nao poder fazer o Giganoto,mas o Meteor e importante pois limpa bem o campo
Giganoto,a carta chave do deck,um eff apelao em um deck bem montado e e de facil invocacao
Notas
Monsters:8,5
Spells: 9,0
Traps : 8,0
EX:9,5
Jogabiidade:9
ATK:10
Negacoes:8
Nota final(Veja que monsters,spells traps e EX Dei peso 2): 9
E pra finalizar um Wallpeper jurrac que eu criei
PS:A decklist e criada por mim
3xGuivure-
2xHerra
1xAeolo-
1xhyper hammerhead
3xVelo-
1xIguanon-
1xSuper ancient dino beast
2xStaurico
3xDino
2xBrachis
3xFossil dig-
3xSolidarity-
2xDuality
2xSmashing
1xDark hole
1xReborn
2xWarning
1xCall
1xJugment
1xMirror
2xKurenai
2xDimensional prision
EX
3xGiganoto
3xVelhito
3xMeteor
2xScrap dragon
MONSTERS
Pra mim guivure e a carta chave do deck,com o bom atk jurrac com solidarity,destroi facil e traz os tuners lv 3,os Dino e os Brachis e traz Giganoto
Staurico,Iguanon e velo sao suportes para syncros,principalmente o Velo
Herra e Special facil,e alto ATK
Dino beast e draw power
Spells
Fossil dig puxa os jurrac do deck,acelerando-o
Solidarity e Jurrac Giganoto sao a chave do Jurrac Beatdown,com boosts de ate 3000 de atk,com duas solidarity giga dando 1400 e 2 Jurracs de 1700 e trunade=OTK!
2XDuality armam o deck e aceleram muito,sendo que o deck e bem lerdo
2xSmashing destroem monstros do opp chatos como troll face mellow,Spirit reapher,Rai-oh,CyDra,Doomcaliber etc
Hole e reborn sao Staples e ajudam bastante no deck
Traps
Prison e Mirror destroem para o beatdown
As Solemms se encaixam bem e negam specials e cartas como mirror,Prision,Ravine,Necrovalley etc
Call revive pra syncro e pode surpreender o opp com um Jurrac Giganoto!
Finalmente Kurenai,que e burn facil e ajuda no "Fatality"
EX
Velhipto e Meteor sao para algum aperto de nao poder fazer o Giganoto,mas o Meteor e importante pois limpa bem o campo
Giganoto,a carta chave do deck,um eff apelao em um deck bem montado e e de facil invocacao
Notas
Monsters:8,5
Spells: 9,0
Traps : 8,0
EX:9,5
Jogabiidade:9
ATK:10
Negacoes:8
Nota final(Veja que monsters,spells traps e EX Dei peso 2): 9
E pra finalizar um Wallpeper jurrac que eu criei
sábado, 7 de maio de 2011
Promo card Manga 7 GX
Lançamento: 2 de agosto de 2011
Promo Card
Blizzard Princess (Ultra Rare)
WATER/Level 8
[Spellcaster/Effect]
Atk 2800 / Def 2100
Efeito: Você pode tributar essa carta por tributar 1 monstro Spellcaster. Durante o turno que essa carta é Normal Summoned, seu oponente não pode ativar Spell/Trap Cards.
___________
___________
Fonte: http://shriektcg.twoday.net/stories/16602273/
Adoro a Arte,bena que vem BAN
Promo Card
Blizzard Princess (Ultra Rare)
WATER/Level 8
[Spellcaster/Effect]
Atk 2800 / Def 2100
Efeito: Você pode tributar essa carta por tributar 1 monstro Spellcaster. Durante o turno que essa carta é Normal Summoned, seu oponente não pode ativar Spell/Trap Cards.
___________
___________
Fonte: http://shriektcg.twoday.net/stories/16602273/
Adoro a Arte,bena que vem BAN
quarta-feira, 4 de maio de 2011
Making Shooting Quasar Dragon
Video do youtube Japa pirado fazendo Quasar
http://www.youtube.com/watch?v=V6V80Qi_FLc&feature=player_embedded
Hoje anoite
VYLON TURBO DECK
http://www.youtube.com/watch?v=V6V80Qi_FLc&feature=player_embedded
Hoje anoite
VYLON TURBO DECK
Novo parceiro
Ei galera aqui vou divulgar o blog de um novo parceiro o News Decks yu-gi-oh
O banner deles vai ficar perto do nome
O banner deles vai ficar perto do nome
Hidden Arsenal Best Cards Analises
Escolhi os melhores cards de cada Hidden arsenal
HiddenArsenal: Brionac the dragon of ice barrier
O Synchro mais staple de todos,limpa campo,descarta carta enfim e um mega card
HiddenArsenal 2 : Jurrac Giganoto
Melhor card do deck Jurrac,Alto atk com o eff e serve pra o Jurrac Beatdown
HiddenArsenal 3: Dragunity Phlanyx
A alma dos deck dragunity,synchros rapidos e descarte para cards of conansoanse
HiddenArnenal4 :Trishula the dragon of ice barrier
Preciso commentar,Trishula e foda e e facilmente feito
HiddenArsenal: Brionac the dragon of ice barrier
O Synchro mais staple de todos,limpa campo,descarta carta enfim e um mega card
HiddenArsenal 2 : Jurrac Giganoto
Melhor card do deck Jurrac,Alto atk com o eff e serve pra o Jurrac Beatdown
HiddenArsenal 3: Dragunity Phlanyx
A alma dos deck dragunity,synchros rapidos e descarte para cards of conansoanse
HiddenArnenal4 :Trishula the dragon of ice barrier
Preciso commentar,Trishula e foda e e facilmente feito
terça-feira, 3 de maio de 2011
Novo playmat WCQ
Oi galera aqui vai o playmat do WCQ 2011
O monstro e o GB Essedari uma TCG exclusive de EXVC
Em breve Deck Analisyes:Jurrac
O monstro e o GB Essedari uma TCG exclusive de EXVC
Em breve Deck Analisyes:Jurrac
segunda-feira, 2 de maio de 2011
News-Lost Santuary
O Structure Deck Lost Sanctuary será lançado no TCG dia 14 de Junho.
Ele contém:
37 Common Cards
1 Ultra Rare Card
2 Super Rare Cards
1 Livro de regras
1 Campo de jogo
1 Guia de duelos
DECKLIST:
SDLS-EN001
Master Hyperion
LIGHT/Fairy - Effect/8/2700/2100
You can remove from play 1 "Agent" monster from your side of the field, hand, or Graveyard to Special Summon this card from your hand. Once per turn, you can remove from play 1 LIGHT Fairy-Type monster from your Graveyard to select 1 card on the field and destroy it. If you control a face-up "The Sanctuary in the Sky", you can use this effect up to twice per turn.
Tradução: vc pode remover do jogo 1 "agent" mosnter do seu lado do campo, mão ou cemit´eiro para special summon esta carta da sua mão. uma vez por turno, vc pode remover do jogo 1 LIGHT Fairy-Type monster do seu cemitério para selecionar 1 card no campo e destrui-la. se vc controla 1 face-up "The Sanctuary in the Sky", vc pode usar este efeito 2 vezes por turno.
SDLS-EN002
The Agent of Mystery - Earth
LIGHT/Fairy - Tuner/Effect/2/1000/800
When this card is Normal Summoned, you can add 1 "Agent" monster from your Deck to your hand, except "The Agent of Mystery - Earth". If "The Sanctuary in the Sky" is on the field, you can add 1 "Master Hyperion" to your hand instead.
Tradução: quando esta carta é normal summoned, vc pode adicionar 1 "Agent" monster do seu deck para sua mão, exceto "The Agent of Mystery - Earth". se "The Sanctuary in the Sky" estiver no campo, vc pode adicionar 1 "Master Hyperion" para sua mão ao invés disso.
SDLS-EN003
The Agent of Miracles - Jupiter
LIGHT/Fairy - Effect/4/1800/1000
Once per turn, you can remove from play 1 "Agent" monster from your Graveyard to select 1 face-up LIGHT Fairy-Type monster you control. It gains 800 ATK until the End Phase. Once per turn, if "The Sanctuary in the Sky" is on the field, you can discard 1 Fairy-Type monster from your hand to select 1 of your removed from play LIGHT Fairy-Type monsters, and Special Summon it.
traduçaõ: 1 vez por turno vc pode remover do jogo 1 "Agent" monster do seu cemitério para selecionar 1 face-up LIGHT Fairy-Type monster que vc controla. esta ganha 800 atk até a end phase. 1 ver por turno, se "The Sanctuary in the Sky" está no campo, vc pode discartar 1 Fairy-Type monster da sua mão para selecionar 1 LIGHT Fairy-Type monster e special summona-lo(?)
SDLS-EN004
The Agent of Judgment - Saturn
LIGHT/Fairy - Effect/6/2400/0
While your Life Points are higher than your opponent's, you can Tribute this card to inflict damage to your opponent equal to the difference. If you do not control "The Sanctuary in the Sky", this effect is not applied. You cannot conduct your Battle Phase the turn you activate this effect.
SDLS-EN005
The Agent of Wisdom - Mercury
LIGHT/Fairy - Effect/4/0/1700
If you have no cards in your hand at the end of your opponent's End Phase, draw 1 card from your Deck during your next Standby Phase.
SDLS-EN006
The Agent of Creation - Venus
LIGHT/Fairy - Effect/3/1600/0
Pay 500 Life Points, select 1 "Mystical Shine Ball" from your hand or Deck, and Special Summon it to your side of the field.
SDLS-EN007
The Agent of Force - Mars
LIGHT/Fairy - Effect/3/0/0
This card is unaffected by any Spell Cards. While "The Sanctuary in the Sky" is on your side of the field, and your Life Points are higher than your opponent's Life Points, increase the ATK and DEF of this card by the difference between your and your opponent's Life Points.
SDLS-EN008
SDLS-EN009
SDLS-EN010
SDLS-EN011
SDLS-EN012
SDLS-EN013
SDLS-EN014
SDLS-EN015
SDLS-EN016
SDLS-EN017
SDLS-EN018
SDLS-EN019
SDLS-EN020
SDLS-EN021
SDLS-EN022
SDLS-EN023
Cards from the Sky
Normal Spell Card
Remove from play 1 LIGHT Fairy-Type monster in your hand to draw 2 cards. You cannot Special Summon or conduct your Battle Phase during the same turn you activate this card.
SDLS-EN024
SDLS-EN025
SDLS-EN026
SDLS-EN027
SDLS-EN028
SDLS-EN029
SDLS-EN030
SDLS-EN031
SDLS-EN032
SDLS-EN033
Divine Punishment
Counter Trap
Activate only if "The Sanctuary in the Sky" is face-up on the field. Negate the activation of an opponent's Spell, Trap, or Effect Monster's effect, and destroy it.
SDLS-EN034
SDLS-EN035
SDLS-EN036
SDLS-EN037
SDLS-EN038 Solemn Judgment
Ele contém:
37 Common Cards
1 Ultra Rare Card
2 Super Rare Cards
1 Livro de regras
1 Campo de jogo
1 Guia de duelos
DECKLIST:
SDLS-EN001
Master Hyperion
LIGHT/Fairy - Effect/8/2700/2100
You can remove from play 1 "Agent" monster from your side of the field, hand, or Graveyard to Special Summon this card from your hand. Once per turn, you can remove from play 1 LIGHT Fairy-Type monster from your Graveyard to select 1 card on the field and destroy it. If you control a face-up "The Sanctuary in the Sky", you can use this effect up to twice per turn.
Tradução: vc pode remover do jogo 1 "agent" mosnter do seu lado do campo, mão ou cemit´eiro para special summon esta carta da sua mão. uma vez por turno, vc pode remover do jogo 1 LIGHT Fairy-Type monster do seu cemitério para selecionar 1 card no campo e destrui-la. se vc controla 1 face-up "The Sanctuary in the Sky", vc pode usar este efeito 2 vezes por turno.
SDLS-EN002
The Agent of Mystery - Earth
LIGHT/Fairy - Tuner/Effect/2/1000/800
When this card is Normal Summoned, you can add 1 "Agent" monster from your Deck to your hand, except "The Agent of Mystery - Earth". If "The Sanctuary in the Sky" is on the field, you can add 1 "Master Hyperion" to your hand instead.
Tradução: quando esta carta é normal summoned, vc pode adicionar 1 "Agent" monster do seu deck para sua mão, exceto "The Agent of Mystery - Earth". se "The Sanctuary in the Sky" estiver no campo, vc pode adicionar 1 "Master Hyperion" para sua mão ao invés disso.
SDLS-EN003
The Agent of Miracles - Jupiter
LIGHT/Fairy - Effect/4/1800/1000
Once per turn, you can remove from play 1 "Agent" monster from your Graveyard to select 1 face-up LIGHT Fairy-Type monster you control. It gains 800 ATK until the End Phase. Once per turn, if "The Sanctuary in the Sky" is on the field, you can discard 1 Fairy-Type monster from your hand to select 1 of your removed from play LIGHT Fairy-Type monsters, and Special Summon it.
traduçaõ: 1 vez por turno vc pode remover do jogo 1 "Agent" monster do seu cemitério para selecionar 1 face-up LIGHT Fairy-Type monster que vc controla. esta ganha 800 atk até a end phase. 1 ver por turno, se "The Sanctuary in the Sky" está no campo, vc pode discartar 1 Fairy-Type monster da sua mão para selecionar 1 LIGHT Fairy-Type monster e special summona-lo(?)
SDLS-EN004
The Agent of Judgment - Saturn
LIGHT/Fairy - Effect/6/2400/0
While your Life Points are higher than your opponent's, you can Tribute this card to inflict damage to your opponent equal to the difference. If you do not control "The Sanctuary in the Sky", this effect is not applied. You cannot conduct your Battle Phase the turn you activate this effect.
SDLS-EN005
The Agent of Wisdom - Mercury
LIGHT/Fairy - Effect/4/0/1700
If you have no cards in your hand at the end of your opponent's End Phase, draw 1 card from your Deck during your next Standby Phase.
SDLS-EN006
The Agent of Creation - Venus
LIGHT/Fairy - Effect/3/1600/0
Pay 500 Life Points, select 1 "Mystical Shine Ball" from your hand or Deck, and Special Summon it to your side of the field.
SDLS-EN007
The Agent of Force - Mars
LIGHT/Fairy - Effect/3/0/0
This card is unaffected by any Spell Cards. While "The Sanctuary in the Sky" is on your side of the field, and your Life Points are higher than your opponent's Life Points, increase the ATK and DEF of this card by the difference between your and your opponent's Life Points.
SDLS-EN008
SDLS-EN009
SDLS-EN010
SDLS-EN011
SDLS-EN012
SDLS-EN013
SDLS-EN014
SDLS-EN015
SDLS-EN016
SDLS-EN017
SDLS-EN018
SDLS-EN019
SDLS-EN020
SDLS-EN021
SDLS-EN022
SDLS-EN023
Cards from the Sky
Normal Spell Card
Remove from play 1 LIGHT Fairy-Type monster in your hand to draw 2 cards. You cannot Special Summon or conduct your Battle Phase during the same turn you activate this card.
SDLS-EN024
SDLS-EN025
SDLS-EN026
SDLS-EN027
SDLS-EN028
SDLS-EN029
SDLS-EN030
SDLS-EN031
SDLS-EN032
SDLS-EN033
Divine Punishment
Counter Trap
Activate only if "The Sanctuary in the Sky" is face-up on the field. Negate the activation of an opponent's Spell, Trap, or Effect Monster's effect, and destroy it.
SDLS-EN034
SDLS-EN035
SDLS-EN036
SDLS-EN037
SDLS-EN038 Solemn Judgment
Introducao + Top 10
Ola aqui e o Gabriel que dirige esse blog,entao aqui mostro meu primeiro top 10 das melhores cartas do novo booster de yugioh,generation force
10-Quickening of the Flame Swril
Suporte Laval,bom
9-Mainspring Magician
Chama monstros com facilidade em um deck mainspring
8-Laval's Magma Artillery
Reforco para deck Volcanic,Burn rapido
7-Thunder Botle
Destroi em massa,muito boa
6-Gagaga magican
Tranforma o level facilmente para os exeeds
5-Mainspring Manufacture
Nossa eff foda,otima para Mainspring
4-Wonder Wand
Draw power para spellcasters
3-N 17,Revise Dragon
Eff meia boca,mas util as vezes e merece um lucar no EX
2-N 34 Electronic Computer-Beast Tera Byte
Bom eff apesar da dificuldade de invocacao, alta Def
1-Mainspring Armored Zenmeister
Mainspring vai ser forte,com essas cartas virara meta,Zenmiestser e bom e segue a tematica dos Mainspring
10-Quickening of the Flame Swril
Suporte Laval,bom
9-Mainspring Magician
Chama monstros com facilidade em um deck mainspring
8-Laval's Magma Artillery
Reforco para deck Volcanic,Burn rapido
7-Thunder Botle
Destroi em massa,muito boa
6-Gagaga magican
Tranforma o level facilmente para os exeeds
5-Mainspring Manufacture
Nossa eff foda,otima para Mainspring
4-Wonder Wand
Draw power para spellcasters
3-N 17,Revise Dragon
Eff meia boca,mas util as vezes e merece um lucar no EX
2-N 34 Electronic Computer-Beast Tera Byte
Bom eff apesar da dificuldade de invocacao, alta Def
1-Mainspring Armored Zenmeister
Mainspring vai ser forte,com essas cartas virara meta,Zenmiestser e bom e segue a tematica dos Mainspring
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